I guess there’s no secret here. I really like zombie games, zombie movies, and the general concept of a zombie. Strip away everything from a human being, including his, or in this extreme case “ITS”, individuality, and you get a general zombie. Of course, everything else surrounding it is fluff, like the way it moves, like the way it behaves, like how it has become that way in the first place. The simple zed is scary to me by simply embedding the idea that everybody could become one, and indeed, you too.
Of course, zeds are only fictional. But there is something about those fictional stories of crisis and life and death and fun and terror told through mediums diverse and all over the place that attracts me. Just like the zombies, the survivors in the zombie stories are methodical. They survive at first through luck or careful planning and gut reactions, as well as sacrifices, necessary or not, from extras from the backdrop. Survivors get used to the zed-heads. They become part of the background of the story itself. The world is infected – that is the general state of the world now, and the survivors are powerless in the situation. They get comfortable next to their quarry, and in a moment of weakness, a bite renders one of the characters infected. One other survivor is charged with killing the infected one by a clean shot to the head. Upon refusal the shot is made by the de facto leader of the group.
That’s pretty much all well and usual in the world of zombie movies, games and even comics – but it is in some of these mediums that zombies become a medium in itself. Just like a normal town background could be the setting of a murder case or a gardening game, there would be a background that is a zombie ridden after-world. In that lack of individuality accounted by the zombies lies also the destruction of civilization, and with it, the return of the human race to its primal roots. Seeing as the zombies would become universal hunters, immortal or not (depending on the lore from which they are spawned), the survivors become the hunted, making most of them go feral, or in the case of those who have lost close ones to zombification, psychosis. This constant state of fear, not unlike the one exercised by the great dictatorships, goes further inside groups and, by silent propaganda, destroys minds that would ultimately destroy other bodies.
Zombies cause downward spirals, and because of this they would be feared. One zombie infects another, which would infect another, and so on, making survivors go loony over losses, making them kill other survivors in their rage or other related or unrelated feeling, which would make even fewer survivors remain. But then, few survivors strengthen to the point where they no longer consider zombies threats, albeit at this point, the small neuroses present in every mind gets such an advanced form that the person in question is a time bomb.
A zombie invasion would be a ticking time bomb. If it is contained, it’s controlled, and destroys itself eventually. If it’s not, humanity could come close to extinction.
In other news, I’ve finished Dead Rising 2 with an S rating. Satisfying.