Today’s theme was “Captain America”. I’ve seen a few people animate the Cap throwing his shield, but I’ve thought it was interesting to see the camera fixed on the shield itself (without spinning the camera along with the shield, that would be puke-inducing).
Quad bonk pinball shield is the result:
Yesterday I had to catch a flight. Unfortunately I’ve also caught a cold right before it. By the time I got to Portugal, I was sore all over and my nose was stuffier than a turkey on Thanksgiving.
Thankfully my friend I’m staying at here has plenty of medication, so I’ve felt well enough today to do two pixels in one day! Granted, the quality has suffered quite a bit since I’m not on my usual setup, nor did I feel like spending 3 hours on each.
Here’s the one I missed, “Toad”:
The theme for the day is “Jetpack”, so I thought of using the Jetpack to attack other worms in… well, Worms. Of course, Worms being the game that it is, some of your plans will backfire spectacularly. Case in point:
This scene from the battle of Helm’s Deep in Lord of the Rings 2 (which was actually the first Lord of the Rings I saw) was the moment when the character of Legolas changed to me from being “that cool elf dude” into “unadulterated bad ass”.
They theme for the day was “Mutant”, so I went with what makes a mutant – a mutation. I also went very very small, which is thematically appropriate for pixel art, I think. Also used the cell nucleus as eye idea from Spore.
The theme for the day was “office”. I do work in an office, as an IT tech. I think I saw a representation of futility the way I portrayed it here in this animation – sort of a modern interpretation of a Sisyphean task. Since it’s Valentine’s day though, might as well add something more.
The theme for the day was “Tank” – Making a real military tank would have been an idea, but I’m a gamer – might as well make what I know as a tank – the person with a shield who swears at enemies to taunt them into attacking them, not the squishy other members of the team.
Since Diablo is one of my favourite game series, I chose the Crusader as the tank model. There was also a constraint to use 5 colours for the piece, so I did that in addition to my usual 64×64 animation constraint.
The colour design is inspired by the work of @Plastic_Vibes. It is quite a striking art style, isn’t it? It’s as if it’s taunting you.